Enemy HP is 17% multiplicatively per. they will receive a number of Umbral Shards as a reward depending on the level of the gear. Then you can max out your blood shards. For accuracy, we fired the test gun from a benchrest at a 15-yard target. 0 goes live to update your Blood Shard cap. e. 1. For a leveling Barb, the chances are pretty good… Blood Shards. That level could be in the 120s, or upper 140s. Well, it caps at 577 at GR150. P1136. Thoughts?. If the cap is 1,000 shards, it's safe to assume he'll sell things in the HUNDREDS of shards range, etc. Return to Quick Links. You can now increase your Blood Shard cap by achieving a personal best in Solo Greater Rifts. Once this cap unlocked, do 4 GR91 (-> 400 BS) and you can unlock the seal. g. Get once to 75 and then you can use the waystone to grind. , up to GR150 at 577 shards. This is interesting not only because it gives an idea of which classes Blizzard may be working on for patch 2. But since your average legendaries/GR still increases a little as you move above GR90, sometimes it's worth it to run 100s instead or something assuming you can run them fast enough. The obvious alternative, the destiny 1 shard cap, makes things more even, but feels really bad. 90-110 on T6. Get them and level them quickly – do not feel. It's 23% of the weekly normal cap. The cap for XP and Shards within a match is 10 minutes, so don't play after that mark. They drop from Horadric Caches and Rift Guardians. The building reached its top height on 19 June. If no one answers I will update this post when I know if you can get 1000+. Now, that's pretty. If you up it above that, then the relative increase in time spent will greatly overshadow the relative increase in rewards. e. Reply [deleted] • Additional. Nope, the monster health increases 17% per level throughout the GR scale, from 1 to 150. For this game, perhaps, but we do have mods fortunately. ago Just to. You first legendary could be ancient. I dislike how big the "steps" are, if it were linear, grift levels would be more fine tuned and players' skill would be more accurately represented. Bug Report. Greater Rifts - monsters health and damage scaling Monsters health: Normal - Hard: 2 Hard - T VI: 1. 4. For the 2020-21 season, the smaller taxpayer MLE starts at $5. i guess if you go down its more or less 6 (5. Now it’s an additional 3 shards per rift above GR42. its the same, 1st skilll shard to me about 40 minutes but i wasnt doing something that gives xp every tick, 2nd shard took me under less than 5 minutes. cad908 • 7 yr. Your next goal should be getting at least L25 on your three most important gems. The reason to push is simple, if you don't push you can get complacent or not realize your stronger. Shard reached its highest price on Jan 14, 2022 when it was trading at its all-time high of $ 0. @Cassandara is missing 46 shards to get 1300; a tier 4 gRift is 45 shards, so he/she will be be short 1 shard. 1400 8100 1 22 1800 9900 1 23 2300 12,200 1 This 200xp is going to be with us for a while 24 3000 15,200 2 25. When you defeat the Rift Guardian, they'll have a chance to drop a Greater Rift Key. what is your blood shard cap ? if it’s 1200 or more, then the level 70 GRift “counts” and primals are unlocked. I've seen maybe 50 shards total so far. 001926 with a 24-hour trading volume of $ 11. Increasing your maximum Blood Shard pool is done by clearing a higher Greater Rift rank solo — you get ten more in your pool for each rank. As an arc lash sorc myself from level 1-82, it is generally ok so far. It's based on your solo Gr level completed You start at the base level of 500 shards At Greater rift 60 you will have a blood shard cap of 1100 If I have 1280/1700 blood shards and the blood shard cache that drops is 500 I can't pick it up, because that would total 1780 and my cap is 1700. Reply. Note that multiple ranges can point to. Primals need to be unlocked by clearing GR70 solo. Level Cap 50 (A Realm Reborn) iLvl: 50 – 130 (135 Weapons) Highest Crafted Set/Meal: 4 Star 110 Level Cap 60 (Heavensward) iLvl: 150 – 270 (280 Weapons) Highest Crafted. Another 10 shards will buy you a 10 minute speed boost, which is enough to get you into RFK or Wailing Caverns with the stat buffs still active. Most people will hit level 800 really fast, and after that, they’ll just need to hunt for better gear to boost their stats. It doesn't matter how you get your highest GR level allowance, gears, gems and paragons. Business, Economics, and Finance. ThanksRifts have better drop rate for legendaries, that scale according to torment level. 1400 Blood Shards — Greater Rift 90. I get maybe few lvls be cause you like your build, but after 20+ it's just painful. Players who can efficiently clear level 9s. Blood Shards are an alternate currency in the Adventure Mode of Diablo III: Reaper of Souls. If you cannot get to GR 60 (which is the level you need for 1100 BS, not 80) then either you. If any of your heroes have cleared greater rift level 70 or higher, then you've unlocked the ability for primal ancients to drop for any hero even if that hero hasn't cleared 70 or higher. 2. The higher and faster you can clear a Greater Rift level, the more Blood Shards you’ll accumulate per hour. I had a high level drop into my game and take me through a level 150 Greater Rift. Hopefully, you get a Guard of Johanna. Note that this only occurs when setting your new personal best — not every run! I find it hard to believe you’re paragon 845 with only having cleared GR ~40 (been a while so don’t remember what 800 shard cap is equivalent to) so you might still have a problem, but try doing a higher GR to see if it goes up Even bumping up by one level would increase as cap goes up 10 per GR level Complete a gr 2 or 3 levels higher - this gives you space for an extra 20 or 30, then try to pick up your blood shards. 5–6. At p1500 and fully augmented a 130 will be doable. Others, where there’s a substantial power creep, I want to raise my shard cap and also take something back to NS (what ever primals I find, or higher level legendary gems being the usual things). ~1380 shads per hour + possible legend drops. Otherwise just keep your shards for. 3. 0 goes live to update your Blood Shard cap. Categories. The shards you can hold is dependent on how high of a greater rift you have completed. Put Sage’s Journey on your Follower for double Death’s Breaths. Also scales on GRifts think I got like 110 or so for GR36. 3, players had to choose either upgrading gems or increasing rift rank in the end. I farm puzzle rings for gems with a broken crown equipped. Region Chests can be found on every patrol location across Destiny 2, but they are not exactly the easiest thing to find. UE. com, torment four difficulty is equivalent to greater rift 19: A monster has 3355% the health, and does 1208% the damage of a normal mode monster. Shadow Impale, usually finish a GR100 within 3:45-4:00 min mark on an ok map. These levels range from 1 to 150. Much sooner than the 7. But yeah, those will gain Paragon pretty quickly as evident with the results. 1100 Blood Shards — Greater Rift 60. 5% when you have 50% or more health than your target. Only GR Solo will increase BS cap. The shards must be brought to a purification event in order to turn them into a usable currency called Red Dust, which can in turn buy. r/Diablo. XP Level Thresholds Level XP To Next Level Total XP Total Legendary Tomes. The higher tier builds are able to power-level while progressing through World Tiers. Experience continues to scale past this level, but the raw number of drops will not go up. every grift you clear adds 10 bloodshards to the limit. So if you need 1400. Since your offense is 100% boosted by your new dagger, you don’t need any more DPS. In such case we will not have so many digits in HP of mobs and player’s damage as now - the HP of mobs will be always the same on all GR, only the value of player’s damage will be changed (like we have now for HP of player which is limited by about 1m and the appropriate damage of mobs) - i. Just in time they announced new expansion with cap increase to lvl80. (Bloodshard cap - 500) / 10 = Highest Solo GR clearance. CryptoI think this solution is a fair compromise that fits into the devs philosophy, and that would be to increase your blood shard cap based on how far you have already progressed (via greater rifts). While Soul Shards Rank 0 and Rank 3 special powers do not work on Followers, the normal offensive and defensive stats accessible with Rank 1 and Rank 2 upgrades are working just fine. I'm really looking for help because I am just at a standstill at this point. That's 35,000gp back. This guide will focus on gearing at level 130, the weeklies and other activities on the level cap. 3. We suggest you start working towards the Staff of Herding early. Torment 1 = GR10, Torment 6 = GR25, and Torment 10 = GR45. Community content is available under CC BY-NC-SA unless otherwise noted. Haven't found a capacity shard in a while. Additionally, there is a PTR-only vendor, Djank Mi'em, who will exchange Blood Shards for class-specific bags full of Legendary items, greatly increasing the pace at which you acquire any and all items you may need for testing. The second 50% gives you 1. When you clear GR120 solo you’d have. Level 4 – Item Level 580. In such case we will not have so many digits in HP of mobs and player’s damage as now - the HP of mobs will be always the same on all GR, only the value of player’s damage will be changed (like we have now for HP of player which is limited by about 1m and the appropriate damage of mobs) - i. What matters most is focusing on three things: the main quest, instances. 99/year. I usually run greater rifts in the low to mid 30's, where I get close to 200 blood shards per rift (approximately. 80 is super fast speed. I even did it recently during the event which is helping us level faster even without the double blood. 14 EnticingDan • 6 mo. It adds 5 points per level of the gem as a stat bonus to the item (a level 50 gem is +250 stat). 29% in the last 24 hours. In short: Monster HP rises extremely fast through exponential scaling because it multiplies the value of the previous GR Tier by 1. 1500 Blood Shards — Greater Rift 100. I would recommend pushing to a GR 115 if you can so you have room for excess shards. Flat Cap . A good player could probably push it up to a 133. Each level of rift you clear for the first time also grants an additional 10 shards to your shard cap. I think it's like 240 or 260, so if your cap is 1500 and you picked up 1450, you may have some on the ground. The "Level" of the rift is also factored into the amount of Blood Shards awarded to the player (IE: Completing a Level 1 Rift at Torment 6 difficulty does NOT award the same amount of Blood Shards. So far. New Blood Shard Cap ( 6) March-11-2015 5:28 PM PDT (8 years ago) Just a few clarifications: The boost to your cap is not retroactive. Approximately 1 in 10 Legendaries will be Ancient. my blood shard cap is still at 1500. Shards of Hatred are a form of currency in Diablo IV. Full $1,400 payments are slated to go to those with adjusted gross incomes of up to $75,000 for individuals, $112,500 for heads of household and $150,000 for married couples filing jointly. The pattern for the Mint Mallet should. For example, if your very first solo Rift run was set to level 20 and successful (within the time limit), your base maximum (500) would increase by 20*10, for a new maximum of 700. AR at Strength 30 is impossible since weapon requires 31 strength, instead extrapolated AR pattern immediately after (+5/+7) to get expected 430. Before greater rifts, the max level was t6, and the cap was set to 500. Players take note of the requirement to farm these new items to get to the top of the leaderboards. Patch 9. I say roll pants for a Pox. In this article, we’ll explore the answer to that question and provide some tips for maximizing your Blood Shard farming. /ss max [number] - Set the max number of Soul Shards to keep. 33% would be 35 per week. Any answers are appreciated. If i get good open maps back to back then I finish at around 3:00 mins. 1600. Golden rule for speed is what ever it finishes in 3-5 mins. ago. i guess if you go down its more or less 6 (5. Once you have a Timeless Shard, head to its appropriate Crafting Station. All primal and ancient items are always level 70 (they may be equipped by lower level classes with the Gem of Ease cube recipe or if the item has level requirement reduction). (Full equivalency list. Big-Order-8841. I was playing this game for the first time and ran across the problem where I can't pick up the entire stack of shards at. If the 4-man scaling is the only multiplier that hasn't changed between GR and torment, it would be the same. Then back down about 5 levels for farming. 16, a change of 0. Feels quite lackluster to get ~2b/h in GR25 when we can get 8-9b/h in T6. Every Legendary from then on has about a 1 in 400 chance to be a Primal Ancient. Next, consider T13 (GR60) and T14 (GR65) and note that the ratio is 1. So if you need 1400 shards, increase your cap to 1450/1500 (GR95/100) so you can pick up more than 1400 shards. Can use up to 20 per honing attempt. Destiny 2 Update 2. ~1380 shads per hour + possible legend drops. 2 for increasing the blood shard cap. ago. Critical Hit Chance Increased by 4. Remember that you don't have to go GR by GR to unlock it. Volume of 1400 sq ft of RCC slab at 6 inches thick in m3 = (1400 × 6/12) ÷ 35. Range shard maps. I suggest at least increasing it from 10 per GR level to 50. This means that if you can do GR 100 as fast as GR 90, go for GR 100. Eventually by spending them slowly and looking at the list you’ve created, you might be able to get exactly 1600. It can be changed from the main menu,. For example, if your very first solo Rift run was set to. You actually have to have the space for the full amount or you can't pick up any. greater rift 42 gives 250 shards. As others say. Use this Tier List for the strongest builds. These shards no longer have a purpose. I ran and completed a Greater Rift 15 on my normal wizard, raising my cap to 650. you need to do almost five times as much damage. Greater Rifts offer far more incremental difficulty levels than the normal game. It scales with gear almost as well as it scales with density. You can technically grind 10,000 Justice Points in the first day, you just need to spend them every 4000 points when you are capped. All buffs from this quest line stack with class buff's such as. 1. , Rank 3 Soul Shard is equal to a Level 125 Legendary Gem for the purposes of Caldesann augmentation). GR 45 = Torment 10. Your maximum level is 30. Rift Guardians on Normal through Torment I will drop the same amount of. XP is an additional 5% XP (multiplicatively) per level above GR70. GR 55 = Torment 12. According to D3 Resource. On the other hand, if you play more regularly and have something in the ballpark of 1000 paragon, an average GR clear is probably something like 85. The number of Shards you can get will also increase in Greater Rifts, and is often more than in standard Rifts, making this a significantly more dependable means of farming Blood Shards. Level. Card Design Competition #7, Deck Talk: Neirea - Secret Balance Mage, Blizzard Stream Awards Weekly Sales: Chef Stitches & Blood Elf Tyrande, Blizzard Stream AwardsRun GRs till you reach your shard cap and there are still blood shards on the ground. The 3 shards per GR tier actually starts at GR 42; from that point you can calculate the shard drop with 250 + 3 * (tier - 41). In their words, the ever-escalating GR difficulty “causes more problems than it solves” and the. I keep doing this until I complete any set. It will increase your capacity by 10 per rift. For a sacrifice to unlock a seal, the max is 1600, which is equivalent to a GR110, it’s an easy goal with the Altar’ bonus. Buy after yasha. The equation for your bloodshard cap is as follows…. This is what most people mean when they say "able to solo GR level xxx" or "reach GR level xxx solo". Haedrig's Gifts are cache-like rewards that drop 2 pieces of a fixed class-specific set after completing chapters II, III, and IV of the Seasonal Journey. Level 3 – Item Level 540. Blood Shards are an alternate currency in the Adventure Mode of Diablo III: Reaper of Souls. 8068, i. You unlock the Primal Ancient Legendary drops at GR70 and you get the most amount of legendary drops at GR90+ so if you want to farm just do 90s and if you want to push go for the 150s. 0. /ss sort - Sorts your Soul Shards to the back of your inventory. This includes Nightmare Dungeons, Tree of Whispers, Helltide, farming the PvP Zone and Boss kills. 28 raseru • 6 mo. So, whenever you create a new Character, open the Inventory and check your Blood Shard cap. 500 Umbral Shards can be obtained by killing Rafflebones in Reekwater or the Shattered Mountains. 8, but also because Blizzard says they won’t be raising the Greater Rift cap past level 150. It seems to be capped at 12 legendaries per gr at 90. less trip to the postmaster, the whole idea bounty moved to challenge and can be bought in orbit via app, is lessen trip to tower. If you are able to survive on higher gr. In a range shard map, the key range is described by a pair [Low Value, High Value) where the Low Value is the minimum key in the range, and the High Value is the first value higher than the range. Having a hell of a time getting the shards needed for this, but cant grind higher than GR100. In Season 25 Soul Shards can also be used to Augment items in place of Legendary Gems. why would you be scared to do a greater rift, you lose nothing if you fail it. General Discussion. Primal ancient items can be obtained from any source of ancient items once the player clears a solo GR 70 or above (you can check if you have at least 1200 blood shard cap). C: 1 Greater Rift Key, 10 Death’s Breaths: Complete a Nephalem Rift at level 70. Any suggestions? Advertisement Coins. If we order them based on the top grouping instead to remove the outliers (take the high GR for which there is another clear within 1 GR of it), we get: Wizard: 107 Crusader: 101 Monk: 101 WD: 101 DH: 98 Barb: 95 I think this is a lot closer to a more realistic power comparison. I also might be completely misremembering the GR level, and may even be confusing it with the cap for blood shard drops. I stopped picking up materials from Thunderjaw after I hit 90,000 shards because I thought the shard cap was 99,999. When gambling for a specific item, one should consider how many different items are contained in the same category. Blood shard cap is. This will soon add up once you get to higher levels. Int/Faith soft caps at 40/45/50. Also, not 100% sure, but I believe that although total loot drops max out at 90, you still have some change for non legendaries, and at 100 or more they will all be legendaries. Otherwise, unfair to the non-boss-killer builds, e. We have an early progression build for this set, which you can find by clicking the link below. E. Sharding is this database partitioning technique that is considered to be an option by blockchain networks and tested on Ethereum, The more users that a blockchain network gets, the slower the network becomes, and this, in turn, leads to a higher level of latency Sharding. Go to pick up Blood shards, says my bag is full. A tier 5 gRift is 48 shard… which cannot be picked up since there are too many. Given the fact that a T6 Rift is around 2-4 minutes and a GR38-39 would be 10-15 minutes, T6 is still the obvious choice for loot, blood shards and experience. When you first loot a legendary gem, it has a rank of 0 and its special Rank 25 effect is locked. 56 votes, 111 comments. First determine how many shards you want to carry, then put (32 minus that amount) in your bank. iirc you will get a cap increase of 10 shards per GR lvl completed, up to a cap of 1250. 5. So now that you know it can do about 7x the damage it used to be able to,. You could go 8 GR’s without switching, unlike now, where you get 500. T16 tops out at +1,760%. I suggest at least increasing it from 10 per GR level to 50. Message. 3: 7. Gamble the right armor pieces at the right levels, adjust for what you crafted/gambled. boosted my cap by 6 but I think there’s a bug where the capacity you get from those shards disappear if you make a save and load it or something idk it’s weird. Your cap will increase by 10 per solo Greater Rift level completed. Blood Shard unlocks need a payment option. SSF leaderboard for WW barb since I’ll be creating one so I can gear my templar for WD pushing. Not sure how a player ‘steals’ blood shards, either. Keep in mind you'll need to be Level 60 to use them and you can only craft items that require a 200 Skill Level, whether in Armoring or Weaponsmithing. MegaGrubby • Maxroll. Having a hell of a time getting the shards needed for this, but cant grind higher than GR100. They can be picked up by simply walking over them, just like gold. I get about 1 puzzle ring every 500 shards or so. Repeat until you can pick them up. I think the fastest way for you to advance is going to be to focus on ‘upgrade rare item’ to build at least a partial set/good weapon that will enable you to do at least t6-8 quickly. I've been using my blood shards gambling for puzzle rings versus gear. Dead Jul 24, 2019 @ 4:52am. But my shard capacity didn't increase. @Cassandara is missing 46 shards to get 1300; a tier 4 gRift is 45 shards, so he/she will be be short 1 shard. Level 6: Destructive Ice Shards Level 7: Glinting Frost Bolt. At 6″ thickness, the. If you cannot get to GR 60 (which is the level you need for 1100 BS, not 80) then either you. How do you get alot of shards fast to upgrade heroes skill and use for evo/devo? I'm currently sweeping ID 4-10 & HBM S. They drop from Horadric Caches and Rift Guardians. Shard of Jas — Incoming healing you receive is increased by 0. Secondary Stats. It’s the only possible legendary shield at this level. [deleted] • 3 yr. The maximum increases the base amount (500) by 10 for each level in your Greater Rift solo personal best. If you want to farm grandmaster strikes for the new adept weapons, it forces you to use the postmaster to store more of these items. You need to complete two full shards to trigger maximum loot (for that specific shard level) so complete shards 75 and 76. iirc you will get a cap increase of 10 shards per GR lvl completed, up to a cap of 1250. Before update 2. 2. GR tier compared to Gem's rank: Chance of upgrading +10 or higher: 100% +9: 90% +8: 80% +7: 70%. Basically the most efficient is when you can kill trash in 1-2 hits, and elites in a couple of seconds. (armor bonus cap). Hope this helps. Still haven’t use it either. Subscribe: $29. For a total of 20 Blood Shards you can get +10 STR, +10 AGI and +10 INT for 30 minutes, and an armour shield (armour + damage to attackers, a bit like a mage's Frost Armo(u)r) for 10 minutes. Here are my findings on Softcaps using a +18 Heavy Brick Hammer (S-Scaling). After that, just gamble when you have too much shard to store while leveling. This makes the early portion of the Seasonal Journey your first priority upon reaching Level 70. Complete Greater Rifts. The number of items caps at 90, but only all but 2 are guaranteed to be legendary. ago. You get minimal increases though after 89, so running higher GRs just for blood shards doesn't make sense. Refer to the drop table for the exact numbers. EDIT: Just want to stress this is for maximizing legendary drops, shards, and (low-level) gem upgrades per hour, where speed per GR is the most important factor. To my knowledge it was 4% monster life increase per level. Enemy HP is 17%. E. Rings: 50 shards. XZamusX • 2 yr. The credible Hulk always cites his sources. They don't want people to have resources stockpiled like this so they can instantly just get ahead and spoil the content essentially. Shard of Arah. So, if you have 2-3 hours a day, that’s at least three times more than enough to get a GR110 done, to raise your bloodshard cap to 1600. We suggest you start working towards the Staff of Herding early. Each difficulty level between hard and torment 6 raises the equivalent greater rift level by three, so by torment 6 you're up to greater. Rift Guardians: Blood Shards drop from Rift Guardians, with the amount increasing with every difficulty above Torment I. Reply r3v07ut10n • • EditedNo expert here, but I push as far as I can to increase blood shard capacity. Gain 150–200 % increased damage to a single element for 4 seconds. Weapons: 75 shards regardless of type. Same for any new crafted legendaries will require a specific material that drops. People on this sub tend to get creative with their statements, so i asked for a source. 1 Requirements: Requires All Classes Level 1 Item Level 1 Statistics & Bonuses: Defense: 7. This is especially true now that you are required to take the prisms and shards from crucible and gambit leveling. I recently hit lvl70 on all my jobs (smn/sch,whm,pld). 0. My concern was I read that it had to be solo and I had a follower with me. S28 is the ‘Season of Massacre Leveling’ due to Node A in Alter of Rites: “Double massacre exp bonus and duration”. The purpose of this beginner seasonal guide is to get you acquainted with the basics of Seasons, as well as introducing you to fast leveling, gearing and farming tips that maximize your seasonal experience. (NTNX) stock quote, history, news and other vital information to help you with your stock trading and investing. "1,400 BloodShards" — Same as Tier 9. 6. Enforcer is a pet-oriented gem that both increases Mystic Ally damage. You unlock the Primal Ancient Legendary drops at GR70 and you get the most amount of legendary. g. If your blood shard cap is 1200, that means you did a GR70. you shouldn't need more than 4 GR to get to 1400. 2 runs per character. Your cap will increase by 10 per solo Greater Rift level completed. 25%) Good luck. No, the amount relates to the GR level, not the number of elites killed. I'm using the Dashing Strike + Bastions of Will build that's supposed to go clear up to solo GR 55, but it's not performing that well for me. Patch 9. Reply akaiGO できるできないの問題じゃない。 やる. Since Soul Shards are capped at 32 for each character, you will stop generating new ones when you reach 32 between your bank and bags. For extra Shards, you can hunt Blood Thieve, a version of Treasure Goblins that can only drop Blood Shards. So the most effective to unlock a seal remains the GR91 x4 (Except for the xp). Do a few more GR to raise the cap a bit and then spend shards until you can pick them all up and be over 1500. Crazy difference, right? So my. You can enter a Nephalem Rift from any Act's town by interacting with the Nephalem Obelisk. Anomaly Shards, or simply Shards, are used crafting to specific attributes of equipment. It's definitely not the same. Item name changes with each tier, similar to other honing materials. The cap not being increased is probably just a small oversight. If your timer runs out, don't worry, you lose access to 2 chests but that's it. A blood. You see the screen to. As others say. Also, Node C is “no item level requirement”…. Now you can simply smash the mints with the Insect Hammer you crafted earlier to retrieve mint parts. also if you're getting near 15 minute times, you need to lower the difficulty. 9,850% / 1,400% = 7. Almost all the people I know will not be able to solo GR 80 to 100 to get the higher blood shard unlocks unless they can pay in smaller amounts over time to unlock those nodes. Torment is the highest difficulty setting in Diablo III, replacing the earlier Inferno difficulty. They’re both meta build anyway, but ice shard is representing almost 60% of the sorc population, 20ish% for arc lash and the rest of the other variants are the remainder. l The retained-weight column shows the recovered bullet. To learn how to gear up quickly and approach a character's progression in general, check out our Beginner Seasonal Guide. 2%: Greater Rift Level = Gem's Rank - 5; 1%: Greater Rift Level = Gem's Rank - 6; 0%: Greater Rift Level ≤ Gem's Rank - 7. e. Soul Shards cannot be traded. also if you're getting near 15 minute times, you need to lower the difficulty. Please increase or remove the Blood Shard limit! Ehh stealing Blood Shards?. Blood Shard unlocks need a payment option. In the released game, there is no cap. better efficiency -- more XP &. The maximum amount of bloodshards you can carry also depends on the highest greater rift solo clear that you have (500 + 10x highest GR level). I dislike how big the "steps" are, if it were linear, grift levels would be more fine tuned and players' skill would be more accurately represented.